Exposure Calculator
Cover-strip schedule
Lay the film positive, then cover the screen with an opaque card. Expose, sliding the card to uncover one more section at each listed moment, so the first section uncovered gets the longest time. Wash out, then click the step whose detail held best without being underexposed (soft, slimy or washing away) or overexposed (fine detail closed up).
Adjusted times (estimates)
| Change | Rule | New time |
|---|
Distance uses the inverse-square law, which holds best for a small point-like source such as a single metal halide bulb at a distance; it is less accurate for close LED arrays and tube banks. Coats are scaled proportionally, which is only a rough guide because coat thickness varies with coater and technique. The dyed-mesh percentage is yours to set; dyed mesh reduces light scatter and usually needs more time, but how much varies by mesh, emulsion and light, so test it.
Typical starting ranges by light source
| Light source | Rough starting range | Notes |
|---|---|---|
| LED exposure unit | About 10 seconds to 2 minutes | Varies widely with LED wavelength, power and emulsion type. Photopolymer emulsions are usually fastest. |
| Metal halide (point source) | About 30 seconds to 3 minutes | Depends on wattage and distance. A point source holds fine detail well. |
| Fluorescent / UV tube unit | About 2 to 10 minutes | Tubes lose output as they age, so retest from time to time. |
| Sunlight | From under a minute to several minutes | Changes with time of day, season, cloud cover and location. Hard to repeat. |